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View Full Version : Uping Recorded Skype Volume


GusJustGus1
Oct 13th, 2006, 01:56 PM
Mys current Setup is as follows:

Recording on Castblaster
2 Soundcards
All Mics (including Skype Channel) plugged into external Mixer

I am able to record EVERYTHING perfectly, the only problem is I want to record Skype at a higher gain/volume(right now I may be able to hear them well enough, but it records much softer). I already have it turned up as high as it'll go on the mixer though.

Is there a peice of Hardward I can patch between my computer and the mixer that will increase the volume from Skype (or on any channel for that matter)?

If there is another solution for increasing Skype's volume, please let me know. I am willing to try anything as long as it doesnt involve me uping the gain in Post anymore.

X Pat Radio
Oct 13th, 2006, 07:30 PM
Mys current Setup is as follows:

Recording on Castblaster
2 Soundcards
All Mics (including Skype Channel) plugged into external Mixer

I am able to record EVERYTHING perfectly, the only problem is I want to record Skype at a higher gain/volume(right now I may be able to hear them well enough, but it records much softer). I already have it turned up as high as it'll go on the mixer though.

Is there a peice of Hardward I can patch between my computer and the mixer that will increase the volume from Skype (or on any channel for that matter)?

If there is another solution for increasing Skype's volume, please let me know. I am willing to try anything as long as it doesnt involve me uping the gain in Post anymore.

You might try a compressor, like a dbx 166XL (there are loads of others)

GusJustGus1
Oct 14th, 2006, 11:17 PM
Would a compressor give me the ability to increase the volume (200% for example... or even 500%) much past the origional input?

X Pat Radio
Oct 15th, 2006, 09:25 AM
Would a compressor give me the ability to increase the volume (200% for example... or even 500%) much past the origional input?

Mine goes by db level, which can go +20db. However a compressor works by squashing the audio then expanding it. So the levels even out.